In this workshop you will get to know the absolute fundamentals navigating vvvv and the powerful shader patching library VL.Fuse – and create real-time particle systems and simulations, reacting to various input methods. This two-day deepdive will bring us from touching your first particles, noise functions and fluids to setting up your own compute shaders, whole landscapes of force fields and reactive environments. In the end, we will make sure that signed distance fields, delegates and particle indices will be more than words, rather tools you can work with to create your own interactive artworks.

Outline

Day 1

  • Installation party
  • Walk-through what is possible with VL.Fuse
  • Looking into finished projects and how they are set up
  • Core principles like emission, simulation, compute stage and rendering
  • Creating your own particle system

Day 2

  • Fluids and forces
  • Signed distance fields and delegates
  • input methods to vvvv
  • brewing it all together into your own reactive environment

Prerequisites

  • computer running windows is a must
  • 3-button mouse
  • vvvv installed, download for free from here
  • We will install VL.Fuse together

Info

  • Regular 100€, Student 50€
  • Minimum 5 participants, maximum 15 participants
  • No prior experience needed
  • Held in English

About your host

Rosi Grillmair is an artist, creative coder and educator working with real-time processing, digital fabrication, 3D software and data visualization using community-driven tools like vvvv/VL. She is hosting creative coding and generative design Workshops since 2015 and teaching vvvv at The NODE Institute since 2022.

Her works were exhibited at Ars Electronica Museum and Festival, TADAEX Tehran, Medialab Prado and Gwangju Media Arts Festival. She was invited as a lecturer to NODE Forum for Digital Art, Art and Design College Pforzheim, D.A.H. Project Shiraz, RCipke Lab, Art University and Kepler Salon Linz, Scena9, TUMO Center, Creative Coding Barcelona and Digitale Welten Frankfurt.